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What Is This Place?

Good question. Let me explain.

Why "Augment Your Experience"?

I bought the domain in September 2018. I was walking from the T to my office at Audible in Cambridge, MA, thinking about technology the way I always do when I'm moving from one place to another. I was working on Alexa at the time and was excited for someday having a J.A.R.V.I.S. of my own. Apple's ARKit was released the year before and I was starting to imagine a future where artificial intelligence via voice and visuals could extend the human experience and frankly, I was giddy.

The name came from that walk. Augment your experience. Not replace it. Not simulate it. Augment it.

I've been a Disney fan my whole life, and I've always wanted to build what I call experiential technologies. The kind that close the gap between the physical and the digital. One of my first apps was an Aurebesh translator for Android, because I was frustrated: being immersed in Star Wars at the Launch Bay in Hollywood Studios was amazing, but I wanted to know what the signs actually said. That's a small problem. But it pointed at something real.

Google Glass had come out a few years earlier and flopped. I never thought the idea was wrong. I thought the execution wasn't ready. I'm a creative at heart. I daydream about technological solutions that make the human experience better. Sci-fi movies fuel that fire.

The blog came later. I started writing in 2020, during the pandemic, when I had a VR headset and a lot of time to think. But the name was already waiting.

What is spatial computing?

Spatial computing is the idea that technology doesn't have to live on a flat screen. It can exist in the space around you, layered on top of the real world or immersing you in a virtual one.

When most people picture spatial computing, they picture a headset. The headset is the part you can see. What makes it work is everything underneath: depth sensors mapping the room, eye tracking knowing where you're looking, SLAM algorithms building a model of the space in real time, computer vision recognizing objects and surfaces and hands. Put on a pair of smart glasses and all of that is running before you've taken a step.

And that's before you get to what you can feel. Spatial audio that makes a sound seem like it's coming from behind you. Haptics that let you feel a button you can't physically touch. Neural input bands that read the signals your muscles are already sending. Voice interfaces that understand not just what you said, but what you meant.

Add IoT, and the physical environment itself becomes part of the interface. Add robotics, and the environment starts responding. Add infrared and computer vision and the room is no longer passive. It's aware. The seam between the physical and digital doesn't just disappear. It becomes something you can move through in both directions.

When the technology gets seamless enough that you forget it's there, it stops being technology and starts feeling like magic. That's what I'm chasing.

That's the territory this blog covers. Not just headsets. The whole stack. Everything that augments the human experience.

Who is this for?

If you're curious about spatial computing, XR, AI, or 3D capture but you'd rather hear about it from someone who's actually building things than from a trend report, you're in the right place. I write as a practitioner, not an analyst. I share what I'm working on, what surprised me, what broke, and what I think is worth paying attention to.

I'm not trying to sell you on anything. I'm just someone who bought a domain name on a walk in 2018, got a headset in 2019, and hasn't stopped building since.

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